Java, J++. Языки программирования

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Making Isometric Social Real–Time Games: With HTML5, CSS3 and JavaScript

Автор: Mario Andres Pagella
Год: 2011
Издание: O'Reilly
Страниц: 156
ISBN: 9781449304751
Nutshell Handbook, the Nutshell Handbook logo, and the O'Reilly logo are registered trademarks of O'Reilly Media, Inc. Making Isometric Social Real-Time Games with HTML5, CSS3, and Javascript, the image of coots, and related trade dress are trademarks of O'Reilly Media, Inc. Many of the designations used by manufacturers and sellers to distinguish their products are claimed as trademarks. Where those designations appear in this book, and O'Reilly Media, Inc., was aware of a trademark claim, the designations have been printed in caps or initial caps. While every precaution has been taken in the preparation of this book, the publisher and authors assume no responsibility for errors or omissions, or for damages resulting from the use of the information contained herein.
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